click what you can and full screen to work
directional keys to move, mouse to change view direction
Online Cookery Classes Available Soon
i mean this is still an early version - i guess it cant be too early now, time is ticking
but it's given me a good chance to work out how to get my animations to interact with verge3d, how to make it interactive - although still have a lot more experimenting to do with that
i do have the concern that the full flat when it is full and there is a whole bunch going on will take quite a lot to run
i think right now i'm just hoping it won't effect user experience, i will run tests before hand though
and i do have a back up plan if it does all start to not properly work
i still need to consider how this can have sound interactions, how to fill cupboards and drawers, or at least what to fill them with
it's a conundrum of deciding between keeping it playable, interactive, and also overloaded
hoping to hit the right point
i was about to end this post, but i guess i want to add one more thing
(and sorry these all drag on)
but i want people to have different experiences of the space, i know some people are going to want to push the limits of the space, whereas others may not delve to deep, i think thats exciting, so i guess its making sure that both can have rewarding experiences of the space
i don't know where i'm going with this so i'm going to stop
x
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